@startuml
sprite $owm_601 [48x48/16] {
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}


!define WEATHER_OWM_601(_alias) ENTITY(rectangle,black,owm_601,_alias,WEATHER OWM_601)
!define WEATHER_OWM_601(_alias, _label) ENTITY(rectangle,black,owm_601,_label, _alias,WEATHER OWM_601)
!define WEATHER_OWM_601(_alias, _label, _shape) ENTITY(_shape,black,owm_601,_label, _alias,WEATHER OWM_601)
!define WEATHER_OWM_601(_alias, _label, _shape, _color) ENTITY(_shape,_color,owm_601,_label, _alias,WEATHER OWM_601)
skinparam folderBackgroundColor<<WEATHER OWM_601>> White
@enduml